![]() ![]() Mechner used a process called rotoscoping, in which he studied many hours of film of his younger brother David running and jumping in white clothes, to ensure that all the movements looked just right. Prince of Persia is a platform game, originally developed by Jordan Mechner in 1989 for the Apple II, that was widely seen as a great leap forward in the quality of animation seen in computer games. ![]() For the Xbox 360, PlayStation 3 and iOS 3D remake, see Prince of Persia Classic.
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